Legal
Accessibility Statement
Last updated: June 23, 2026
We strive to meet WCAG 2.2 Level AA across the Service and to make gameplay usable for the widest possible audience.
1. Standards
Our target is WCAG 2.2 AA, EN 301 549 (EU), and Section 508 (US). Production game clients additionally follow the Game Accessibility Guidelines (gameaccessibilityguidelines.com).
2. Features in this build
- Keyboard-navigable interface with visible focus rings.
- Semantic landmarks, ARIA labels on interactive controls.
- Respect for
prefers-reduced-motionon animations and spin effects. - Color contrast designed against WCAG AA thresholds; gold accents are paired with non-color cues.
- Text resizing without loss of functionality up to 200%.
- Form fields with labels, error messages, and autocomplete hints.
3. Known limitations
- Some animated game effects do not yet have a “simple visuals” mode.
- Screen-reader narration of live game state is in progress.
- Demo build has not yet been third-party audited.
4. Roadmap
Independent WCAG 2.2 AA audit before licensure; closed-caption support for any audio assets; configurable color themes for color-vision deficiency.
5. Feedback
If you encounter a barrier, email accessibility@royalerush.example. We respond within 5 working days and aim to remediate within 30 days.
Template notice: This document is a compliance-ready template and not legal advice. You must have a qualified gambling-law attorney review and adapt it to your jurisdiction(s) before relying on it.